Live at Udemy - Make Interactive Games with Fungus & Unity 3D - no coding required

We said it before and we'll say it again, June has been one of the most exciting months for the Fungus team so far.
To add to our massive update now live in the Unity Asset Store, our involvement with the fantastic Write-A-Game jam and the release of our official tutorial videos+documentation, we have now a new member in the Learn Fungus family.

With the Make Interactive Games with Fungus & Unity 3D - no coding Udemy course we want to accelerate even more the process of creating compelling narrative games for animator, storytellers, writers, artists with no code necessary. 

While our free tutorial videos guide you through the basics of using Fungus, we've made sure that our Udemy course is worth every penny. Paul McGrath (an artist himself) has put a huge amount of work into this in-depth course that will have you on your way to make your own point-and-click game in no time and I'm confident this is up there with the highest-quality online courses you can find. 

It covers the branching-narrative aspect of Fungus, Mecanim, clickable objects and more. But I think the best part of taking this course is direct support from your instructors - an invaluable part of the Udemy experience- and having access to any future updates as Fungus changes at no extra cost.

Special Price

The course will normally be offered at €50 but you can grab it right now as part of an Udemy sale at a discounted  price of €22Grab it while it lasts!